
Cinema 4D & Animation
I have a keen interest in animation, a crucial aspect of user interaction. Furthermore, as we enter the era of spatial computing, there will be a growing demand for immersive 3D interactive experiences.
Tools:
C4D, OCTANE, AE
Date:
2020-2022
Rendering & Animation
Product modeling and rendering, a new practice for September - October, 2021. I used Cinema 4D for Animating scenes, OCTANE for rendering,and After Effect for compositing.
RIGID BODY DYNAMICS
A practice for Rigid Body Dynamics in May, 2021, cute and vivid. Used Cinema 4D and Octane for animation and rendering, After Effect for compositing.
Product Animation
Product modeling and rendering. I used C4D for modeling the products and scenes, while OCTANE for rendering,and After Effect for video synthesis. This practice was accomplished in June 2020.
GROUP WORK
I and my classmate ASheng worked on this project together for the final design for our C4D class during Semtember-December, 2020. I acomplished the scene modeling. Asheng worked on the rendering and animation.

Growing Animation
Inspired by Guillaume Kurkdjian on Dribbble, I created this zoom growing animation. The process of growing was full of joy and surprise.
Cartoon
Modeling
Created this cute animation by learning an online class lesson, it practices my model and render abilities. Use AfterEffect to create the air flow effect.

AR & IoT project on Spring Show
During my master's program, my graduation project, featuring a clever narrative and AR design, was selected as one of the main showcase projects for the Spring show. The project aims to convey the importance of environmental conservation through delicate interactions, using whimsical creatures living among the plants to illustrate their water and nutrient requirements, as well as the oxygen they produce.
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After Effect Animations
Product modeling and rendering, a new practice for September - October, 2021. I used Cinema 4D for Animating scenes, OCTANE for rendering and After Effect for compositing.

